MiniApp
An app that runs inside a SuperApp without a separate app-store install. Players or users launch it from a chat, a contact, or a channel.
MiniApps are the third-party app surface inside SuperApps. They use platform-specific runtimes (typically WebView-based or a custom JS engine) and platform-specific APIs for payment, identity, and social. They are not native iOS or Android apps. They are not standalone websites. They are first-class citizens of the SuperApp client, with access to the chat context, friend graph, and platform payment rails.
MiniApp economics are tight. Bundle sizes are limited (4MB on WeChat Mini Games, 5MB on Meta Instant Games, 20MB on Telegram, 30MB on LINE). Runtime feature support varies. Payment rules are platform-specific. The same gameplay code does not run unmodified across SuperApps without an adapter layer (which is what Hangar, our platform-conversion engine, automates).
MiniApp games are the largest and fastest-growing MiniApp category. WeChat Mini Games alone projected at $5.9B in 2025. Telegram, LINE NEXT, and Meta Instant Games are scaling.
Related terms.
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